DX11 SET LIMB SORT MODE

Sets the sorting mode to be used by the specified limb during rendering.
Valid mode values:

  • 0 - Back-to-front sorting which prioritizes state changes over depth. Should be used for opaque limbs. All limbs with this mode will be drawn before any with any other modes.
  • 1 - Front-to-back sorting which prioritizes depth over state changes. Should be used for see-through limbs to ensure they blend properly with other translucent limbs behind them.
  • 2 - Front-to-back sorting which prioritizes state changes over depth. Can be used with 1-bit transparent limbs where it is more important to save render time than to have perfect sorting.
In conclusion, use mode 0 for opaque limbs and mode 1 or 2 for transparent limbs. Actually making limbs transparent is up to your pixel shaders and blend states.

  Syntax
DX11 SET LIMB SORT MODE limb, sortMode
  Parameters
limb
Dword
The limb to set the sorting mode of.
sortMode
Dword
The sorting mode to set for the limb. Must correspond to one of the values listed above.

  Returns

This function does not return a value.

  See also

LIMB Functions Menu
DX11 Function Categories